The three giants of the archipelago. A treasure island with its cave and wreck, a mountain ridge with its lookout and stilt huts, a volcano split open on the sea. Room for whole storylines.
Key Features
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💰 Treasure Island: the heart of the archipelago, with a cave, giant roots, a shipwreck and dense jungle.
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🏔️ Twin Ridges: a rugged mountain island with built places: a summit lookout, a ruined watchtower, piers and stilt fishing huts, a smugglers' cove, tide pools.
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🌋 The Caldera: a volcano broken open to the sea. Sail through the breach into the crater lagoon, with black sand beaches, a lava flow and a green crater lake.
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🌴 Full tropical vegetation with distant LODs: islands keep their real shape from far away.
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🧩 Modular: every island is its own folder (models, collisions, map, navmesh). Delete a folder and the others still work.
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🤝 Combines with the other packs (Small, Medium) into one single archipelago.
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🛠️ Open Source or Escrow version, your choice.
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⚡ Optimised: client scripts at 0.00 ms, no server script, short-range ground cover.
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🗺️ Map and radar: every island is drawn on the pause map and the radar (GTA style or full colour).
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🧭 Navmesh: peds, animals and AI can walk on every island.
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🌊 Calm sea: a gentler swell around the islands, waves never wash over the beaches.
Islands included
Treasure Island · Twin Ridges · The Caldera
Technical Information
Code accessible: No. Config and water only (Escrow version)
Subscription based: No
MLO: No
Number of entities: 8,077
Requirements and dependencies: None (game build 2189 or newer)
Support: Yes