Six wild islets scattered across the open sea east of Los Santos. Hidden coves, white sand and palm trees, far from everything.
Key Features
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🏝️ 6 islets with their own shape: a sheltered cove, a crescent, twin islets 45 m apart, and more.
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🚤 Made for the sea: perfect stops for boats and jet skis, hideouts, fishing spots, smuggling drops.
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🌴 Full tropical vegetation with distant LODs: islands keep their real shape from far away.
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🧩 Modular: every island is its own folder (models, collisions, map, navmesh). Delete a folder and the others still work.
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🤝 Combines with the other packs (Medium, Large) into one single archipelago.
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🛠️ Open Source or Escrow version, your choice.
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⚡ Optimised: client scripts at 0.00 ms, no server script, short-range ground cover.
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🗺️ Map and radar: every islet is drawn on the pause map and the radar (GTA style or full colour).
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🧭 Navmesh: peds, animals and AI can walk on every islet.
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🌊 Calm sea: a gentler swell around the islands, waves never wash over the beaches.
Islands included
Cove Islet · Bean Islet · Crescent Islet · Teardrop Islet · Twin Islets · Triangle Islet
Technical Information
Code accessible: No. Config and water only (Escrow version)
Subscription based: No
MLO: No
Number of entities: 1,121
Requirements and dependencies: None (game build 2189 or newer)
Support: Yes